Introducing InWorldz Phlox
Over the course of the last 3 months the InWorldz team has been working on a brand new script engine to help power the past, present, and future scripts running on our grid. We wanted to make sure we...
View ArticleImported scripts, no modification
The lauk’s Larrow running on Phlox This morning I worked out a few of the last bugs in the script engine that I’m finishing up before we run the beta test. I imported the sparrow I created in another...
View ArticlePhlox – 40m maze generation
So I decided I wanted to see how quickly phlox could manage rezzing a 40 meter maze if I pulled the llRezObject delays. This is the result. The awesome thing is that with bytecode sharing each new...
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